![]() ![]() Whether set down in the shape of straightforward stairs to allow access to greater heights, placed over a chasm or tossed atop deadly spikes to form a bridge, or constructed as a barrier against buzzing laser beams, the incredible utility of these plain, ordinary cartons is limited only by one’s own inventiveness. ![]() How one gets there depends largely on how those boxes are manipulated. The gist of of BOXBOXBOY! remains basically the same as its predecessor: using Qbby’s power to create a finite string of boxes (which resemble lifeless clones of his own body…), players are tasked with running around on those little twig legs and platforming a path to each level’s exit. ![]() Nintendo’s cleverly-titled BOXBOXBOY! fulfills at least one of those destinies, and while the magic of initial discovery may have worn off, it’s still hip to be square. While its tetragonal protagonist, Qbby, is as two-dimensional as they come, his adorable nature and the refreshingly unique mechanics used to to navigate through the many bite-sized, brain-teasing stages of his angular world meant that mascothood and a sequel was only a matter of time. By Patrick Murphy Embracing the puzzle game philosophy of deriving complexity from simplicity, 2015’s BOXBOY! for the 3DS was a charming surprise, what felt like a side project from the folks at HAL Laboratory, born out of passion and whimsy while on a break from mega-franchises like Smash Bros.
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